Changelog
Reactive editor and label overhaul. All parameters now update the map in real-time without clicking Generate. Zoom and pan preserved during adjustments. Contour labels rewritten with smarter placement on straight sections and cleaner outlines. New coordinate grid opacity control. Smart elevation formatting for low-relief terrain.
Stability and polish. Fixed a crash on Safari. Redesigned the upgrade modal to match the pricing page. Improved reliability of license restore across devices. Faster and more secure across the board.
Streamlined access. Removed third-party login entirely. Purchase a license directly via Stripe and restore it anytime with just your email. No account required.
Public launch. Refined color palette across the entire product. New terrain shader accents for light and dark themes. Polished every page for launch day.
Shader styles and animation. 20 real-time 3D shader styles across artistic, tech, and data-viz categories. Includes Ethereal Glow, Liquid Metal, Neon HUD, FUI Hologram, Cel Shading, Hand-Drawn Sketch, Strata, and more. Full playback controls: play/pause, loop toggle, per-style speed presets, and auto-rotate. Video recording in WebM, GIF, and MP4.
Gallery and website redesign. New landing page with scroll-driven 3D terrain flyover. Gallery page with 15 curated locations from Everest to Patagonia. Standalone pricing page. Seamless page transitions with persistent terrain background. Staggered entrance animations throughout.
Place name search, presets, and color generation. Search "Mount Everest" instead of pasting coordinates. Save and load map configurations as local presets. Dramatically expanded algorithmic color generation with richer palettes, varied lightness curves, and more distinctive stroke colors.
Variant gallery, batch export, and compass styles. Generate 1-12 map variants with three modes: seed variations, terrain types, and full random. Batch export all variants as a ZIP file. 20 north arrow and compass styles with a visual grid picker. Copy share links to reproduce any map configuration.
Cinematic 3D terrain preview. Realistic lighting with soft shadows and natural valley darkening. Contour lines rendered with consistent screen-space thickness. Atmospheric fog and cinematic tone mapping. Color accent zones matching 2D behavior in the 3D view.
Pan and zoom, UI polish, and performance. Smooth pan and zoom with touch support. Frosted glass sidebar design. Color accent zones and line type options (solid, dashed, dotted). Faster elevation loading for large areas. Security and stability improvements throughout.
Full export system. Six export formats: SVG (vector), PNG (web, with transparency), TIFF (professional print), PDF (print-ready), DXF (CAD software), and GeoJSON (GIS). DPI options from 72 to 600. Transparent background toggle. Full access to explore, Pro license to export.
Real-time elevation data. Fetch elevation for any location on Earth using AWS Terrarium tiles. Progress indicator with status messages during tile downloads. Seed-based procedural generation for reproducible terrain. Paste Google Maps URLs or use geolocation to set coordinates.
First working prototype. Six procedural terrain algorithms: Perlin noise, ridged mountains, rolling hills, peaks, valleys, and craters. Marching squares contour extraction with Catmull-Rom smoothing. Color schemes, hill shading, contour labels, and scale bars. Canvas-based rendering with fullscreen support.